Wander around a strange and mysterious world dominated by contorted shapes and distorted views. The sound of a eight artifacts can be heard throughout this extraordinary landscape. Venture off into the unknown and collect them all.

Made for the Glitch Jam.

Genre: Platformer/Exploration
Released: June 29th, 2014
Platform: Browser, Windows, Mac
Music: [tlr]



In a dystopian cyberpunk world you are ordered to track down a
man and take his life. With the imposing influence of mysterious screens watching your every move; you are left with no choice but to comply.

Made for the Cyberpunk Game Jam.

Genre: Narrative Driven
Released: March 11th, 2014
Platform: Browser
Music: Matecha



Friction is a funky space shooter consumed by neon excellence. You play as a spaceship plunging down a black hole as alien ships bombard you with glowing bullets. With no apparent ability to fight back, you must find a way to charge up your gun and make it out of the black hole alive.

Support this game on itch.io!

Genre: Shooter
Released: February 9th, 2014
Platform: Windows
Music: Tikal Shine


The Gift Exchange

The Gift Exchange is a small game about a family whose christmas gifts get loose, causing a ruckus all around their living room. It is your job to get the gifts back and return them to each family member so they can have a happy christmas.

Made for the Holiday Game Jam. You can purchase this game along with 24 other holiday themed games HERE, as a part of the Holiday Game Jam Bundle. All proceeds go to charity!

Genre: Click on stuff
Released: December 25th, 2013
Platform: Windows


The Eye of Time

A game made in 48 hours for the Ludum Dare #27 Competition(Theme: 10 Seconds). I focused a lot on the art during the competition and not as much on the gameplay so by the end I had a nice looking game but not much more than that. It's not how I originally planned it to be, but that's just how game jams go sometimes. Enjoy the art if you can and try to figure out the way to beat it. (There is a way to beat it)

Genre: Platformer?
Released: August 26th, 2013
Platform: Windows


Mondritron: 2026

A top-down shooter inspired by "Robotron: 2084" that takes place in a Piet Mondrian style environment. The twist is that the player has the ability to change his or her character to the primary colors, while the enemies each spawn as one of the secondary colors. The player then has to shoot the enemies with the corresponding complementary color. Made in 48 hours for the Ludum Dare #26 Competition(Theme: Minimalism).

Genre: Shooter/Puzzle
Released: April 29th, 2013
Platform: Windows